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Game Developer

Technology
LilyxGame
دبي, الإمارات العربية المتحدةمنذ شهر
مؤقتعن بُعد بالكامل

وصف الوظيفة

🎮 Unity Game Developer (Mobile 2D/3D) — Remote

About Us

🚀 LilyxGame Studio builds fast, fun mobile games across hyper/hybrid/casual.

🤝 We’ve collaborated with publishers like, Voodoo, Homa, Supercent, etc.

✨ We move quickly: pitch → prototype → polish → test → iterate.

Role

🧩 Help turn fresh concepts into playable prototypes and production-ready mobile builds.

🛠️ Work across 2D & 3D in Unity C#.

🤝 Collaborate tightly with design & art for juicy gameplay and smooth UX.

🧪 Ship, test KPIs, iterate, repeat.

Contract & Location

🗓️ Contract (3–6 months, extend/convert possible)

🌍 Remote

⚡ Start: ASAP

What You’ll Do

  • 🎯 Build core loops, moment-to-moment gameplay, UI flows, and light meta in Unity (2D/3D)
  • 🧰 Write clean, modular C#; refactor, review, and document where it helps speed/quality
  • 📈 Integrate analytics/ads/remote config SDKs; set useful events for KPI reads (CPI/D1/FTUE)
  • 🛠️ Profile & optimize for mobile (URP, draw calls, batching, memory, import settings)
  • 📦 Set up Android builds (iOS nice-to-have), signing, configs, and lightweight CI
  • 🐞 Debug edge cases on mid/low-end devices; squash perf regressions fast
  • 🗣️ Communicate clearly in async remote workflows (Git, short Looms, )

Must-Haves

  • ✅ Strong Unity C# for mobile (both 2D & 3D)
  • ✅ Portfolio of shipped games or prototypes (links: itch.io/TestFlight/APK/video)
  • ✅ Solid OOP & gameplay patterns (ScriptableObjects, events, state machines)
  • ✅ Mobile perf know-how (profilers, batching, addressable assets basics)
  • ✅ Git fluency (branches, PRs, code reviews)
  • ✅ Clear, proactive communication

Nice-to-Haves

  • 🌟 Worked with top tier mobile publisher
  • 🌟 KPI-driven iteration experience (CPI/CTR/D1, FTUE improvements)
  • 🌟 Addressables, animation (Mecanim/Blend Trees), VFX/shaders for game feel
  • 🌟 Ads/IAP mediation setups
  • 🌟 Comfortable hopping between 2D & 3D asset pipelines

How to Apply

📬 Send CV portfolio links to [med@lilyxgame.com

] with subject:

“Game Developer , ”

Please include:

  1. Links to playable builds/videos/GitHub
  2. 2–3 bullets on prototypes you’re proud of (scope, time, your role)
  3. Location & timezone, earliest start date

Quick Screening (answer in the email)

❓ Share a prototype you built in ≤3 weeks, what did you cut to ship?

❓ One concrete optimization you used to hit 60 FPS on low-end Android?

❓ A KPI-driven iteration you did (what changed, why, result)?

Keywords
استيرادحافةتكامل مستمرC#iOSالتحليلاتOOPناشر MicrosoftFlutterCitrineIoUnityIterationDebugger

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