
Audio Software Developer · C++ / JUCE
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Audio Engineer and software developer with 3+ years of experience in plugin development using C++ and the JUCE framework. Experienced across every stage of a commercial plugin, from DSP and audio engine through to production ready user interfaces, and in delivering tested, signed releases for macOS and Windows. A full engineering degree in audio covering acoustics, electroacoustics and DSP theory, together with 15 years playing, recording and mixing music, keeps development decisions grounded in how the plugin will actually be used.
Comfortable working in English with international, remote teams and clients.
Audio Software Developer at Atlantic Audio Development (2025-12 – 2026-08)
Session Guitarist / Guitar Instructor at Freelance (Fiverr) (2017 – 2025)
Audio Engineer in Audio Engineering – Universidad de Tres de Febrero (2014 – 2024)