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Maximo Correa

Maximo Correa

Game Developer

Talento
Buenos AiresMiembro desde 11 de abril de 2026
UnityC#Gameplay SystemsGame DesignDebuggingOptimizationJavaScriptTypeScriptJavaSQLState MachinesPhysics SystemsUI (Unity Canvas)Animation IntegrationGitREST APIsSupabasePostgreSQLWeb DevelopmentWeb3AI-assisted workflowsOAuthBlockchain
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UnityC#Gameplay SystemsGame DesignDebugging

Sobre mí

Unity (C#) developer with 4+ years of experience building and shipping mobile games. Started at 13. Shipped 15+ games with 100K+ downloads, focused on gameplay systems, iteration, and player engagement. Experienced working end-to-end: from prototyping to production, debugging, and optimization. Strong ownership, fast execution, and ability to learn new systems quickly.

Experiencia

Game Developer at Bitju (Meta Pool Startup) (2025-08 – 2026-02)

Built a commercial Stream Avatars-style game from scratch in Unity (C#)

  • Built a commercial "Stream Avatars"-style game from scratch in Unity (C#)
  • Designed and implemented core gameplay systems, game modes, and player interactions
  • Managed state systems and real-time gameplay logic
  • Collaborated with web developer to sync gameplay with backend systems
  • Worked in fast-paced startup environment with rapid iteration and feedback cycles

Indie Mobile Game Developer | Solo Developer at Self-Employed (2018 – Present)

Built and published 15+ mobile games/apps with 100K+ downloads and ~$2K revenue

  • Built and published 15+ mobile games/apps (100K+ downloads, ~$2K revenue)
  • Designed gameplay loops, progression systems, and retention mechanics
  • Rapid prototyping and iteration to improve game feel and engagement
  • Handled full lifecycle (casual, hyperCasual and apps): development, testing, publishing, monetization and optimization
  • Managed state systems and real-time gameplay logic
  • Collaborated with web developer to sync gameplay with backend systems
  • Worked in fast-paced startup environment with rapid iteration and feedback cycles

Full-Stack Developer at Self-Employed (2024 – 2025)

Built web app generating Spotify-based visual content

  • Built web app generating Spotify-based visual content
  • Implemented OAuth, API integrations, and custom logic

Co-Developer at Self-Employed (2025 – Present)

Co-developed an end-to-end e-commerce platform for an organic products store

  • Co-developed an end-to-end e-commerce platform for an organic products store
  • Handled full-stack implementation, custom UI, and payment checkout integration, heavily leveraging AI tools to accelerate the build process
  • Tech Stack: Full-Stack Web Development, AI-Accelerated Workflow

Founder at Self-Employed (2026 – Present)

Built cross-chain crypto payment app end-to-end

  • Built cross-chain crypto payment app end-to-end
  • Integrated blockchain routing (Li.Fi), wallet auth (SIWE), and secure transactions
  • Heavily used Claude Code and AI Tools to build and learn

Educación

B.S. in Systems Engineering in Ingeniería en Sistemas – Universidad Tecnológica Nacional (UTN) (2026)

Computer Science in Ciencias de la Computación – Universidad de Buenos Aires (UBA) (2023 – 2025)

Habilidades

Game Developer

Valoraciones