Hybrid Engineer
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I'm a Hybrid Engineer AI and game development are both full-time, not one primary and one hobby.
On the AI side: a RAG legal assistant, a 93.2%-accurate skin lesion CNN, and a YOLOv8 violence detection system at 30+ FPS, across NVIDIA × ITI, DEPI/Microsoft ML, and Huawei HCIA-AI V4.0.
On the game development side: a Unity 2D Platformer with custom physics, procedural level generation, event-driven FSMs, and Shader Graph pipelines, through the ITI Game Development program. I collaborate in English, Arabic, and Spanish which covers the teams in the Middle East, Europe, and Latin America building the kind of AI-driven interactive systems I want to work on next.
Machine Learning Track Trainee - DEPI – Digital Egypt Pioneers Initiative
Currently enrolled in the Machine Learning Track — Active · Applied ML, Data Science & Real-world Projects
Machine Learning Training Trainee - MCIT
(2025-11)
Training program as a trainee in Machine Learning by MCIT, focusing on applied ML techniques and real-world use cases
HCIA-AI V4.0 Intern - Huawei ICT Academy
(2025-12)
Summer internship program as intern at the AI and Deep Learning technology by Huawei ICT Academy in collaboration with NTI
Gen-AI Intern - NVIDIA
(2025-09)
Virtual internship program as intern at the Gen-AI and LLM technology by Nvidia in collaboration with ITI
Game Development Intern - ITI
(2025-07)
Summer internship program as Game dev at the center (ITI)
B.Sc. - Computer Science - Integrated Thebes Academy for Science (2022 - 2026)