Software Engineer
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I am a Graduate Software Engineer at Deloitte, currently working on Deloitte's digital twin platform; Optimal Reality. I have also developed Deloitte Australia's first Synthetic Data Generation demo, using Unity Engine to showcase creating datasets for training CV models, as well as work on other Virtual Reality & Computer Vision demos
My passion lies in developing experiences that can solve problems using emerging, immersive, and interactive technologies, such as augmented & virtual reality, games, computer vision, synthetic data generation, etc.
Prior, I've worked with a Start-Up to develop a retail focused AR mobile app, and as a Web Developer and IT specialist at UAP Cooling. I've graduated with a degree in Computer Science from Swinburne University of Technology, majoring in Games Development
Software / DevOps Engineer at Deloitte, with experience in virtual reality, computer vision, and Unity engine development
Software developer for Sole Measure, experience in Augmented Reality, computer vision, and unity engine
Bachelors in Computer Science, major in Games Development form Swinburne University of Technology
Certificate 3 in Digital Media from the Academy of Interactive Entertainment