3D Artist
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I'm a versatile 3D Artist with over 3 years of industry experience in real-time 3D, VR and Unity-based production. My work focuses on creating game-ready assets and environments that balance visual quality, technical requirements and performance. I have contributed to multiple shipped titles and enjoy working closely with other departments to bring assets into playable experiences.
3D Artist at Oisoi Studio (2023-01 – 2026-09)
Started through a BVS internship and BIS trajectory, followed by a full-time 3D Artist position.
Certificate in 3D Artist / Ondernemerschapstraject – SYNTRA Provincie Antwerpen (2022)
Diploma in TSO 3rd Grade Secondary Education, Multimedia – Technische Scholen Mechelen (2018)