Senior Unity Developer
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Results-oriented Senior Unity Developer with over 11 years of expertise in the full game development lifecycle, specializing in C# and high-performance mobile (iOS/Android), VR/XR, and PC (Steam) titles. Proven track record of delivering 150+ published WebGL and leading technical teams in fast-paced, remote international environments. Expert in Performance Optimization, Multiplayer features, and Agile/Scrum methodologies.
Senior Unity Developer at Mabrook (2024-01 – Present)
Senior Unity Developer focusing on high-volume portfolio of casual mobile games and WebGL releases with performance optimization and team mentoring.
Unity Developer at 1M Bits Horde (2023-01 – 2024-01)
Core contributor to Nested Lands Steam release, developing complex gameplay features and ensuring stable PC deployment in international remote environment.
Game Developer at Flex Interativa (2021-01 – 2023-01)
Developed immersive Virtual Reality experiences, real-time interactive applications, and custom casual branded games with focus on performance and usability.
Game Developer at NGT New Games Technology (2020-01 – 2021-01)
Developed Casino and Slot-style games using Unity and web technologies with focus on game logic, UI flows, and animations for live commercial products.
Game Developer at Various Studios (2014-01 – 2020-12)
Delivered multiple Unity and HTML5 interactive projects across various studios with expertise in production pipelines and gameplay mechanics.
Post Graduate in Specialist in Digital Games Design and Digital Games Development – Estácio Idez (2013-02 – 2015-06)
Bachelor Degree in Computer Science – Unipê (2008-02 – 2012-12)