
3D Vehicle Artist
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3D Vehicle Artist with 9+ years of experience in hard-surface modeling, texturing, and optimizing vehicle assets for games. Specialized in truck simulation with proficiency in Blender, Substance, and Unity. Passionate about clean topology, performance optimization, and realistic design. As someone deeply familiar with vehicle mechanics and logistics systems, I bring not only 3D art skills but a practical understanding of how trucks and trailers function in the real world.
3D Vehicle Artist at Simula Games (2024-01 – Present)
Create vehicles and vehicle related optimized 3D models, texturing and importing into game engine. Currently Working on Truck & Logistics Simulator.
3D modeller at Self-employed (2015-12 – 2024-01)
Design in Fashion, interior and industrial design, Audio-visual techniques and media production, Handicrafts – Design Unoesc (2021-02 – 2024-08)
Computer Science in Computer Science – Instituto Federal Catarinense - IFC (2017-03 – 2019-10)