Programmer | Game Developer | Dev Unity | C#
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Unity C# programmer with 5 years of expertise in game development. Committed to constructing clean and efficient code. Enjoys creating immersive experiences, solving challenges, and genuinely passionate about game development.
UNITY DEVELOPER, 03/2018 - 07/2022
PixGames Entretenimento, Maceió, Brazil A company focused on mobile game development.
UNITY DEVELOPER, 01/2023 - 04/2023
SPRK Studio, Remote A recent indie game studio.
Develop new features and mechanics: For the game "Zombie Craft Survival," I implemented a store in the menu, created a run-over mechanic, headshots mechanic, developed an NPC that sells cars in the game, login system, and save via PlayFab. For this and other games, I created automatic shooting, improved performance with pooling, implemented an inventory system, etc.
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Integrate Canvas UI and localization: Thinking like player to chose the best UI scheme.
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Develop puzzle system: I Engineered an intuitive puzzle system, empowering level designers to effortlessly configure diverse actions and outcomes, such as activation sequences, enemy encounters, and player actions.
UNITY DEVELOPER, 07/2022 - Início
MedxVR, Remote
Virtual reality medical simulator platform comprised of a variety of training modules.
IFAL (INSTITUTO FEDERAL DE EDUCAÇÃO, CIÊNCIA E T, Maceió, 02/2011 - 08/2015
High school or equivalent: Computer technician