3D ARTIST | ENVIRONMENT GENERALIST | 3D GENERALIST
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Versatile 3D Artist and Environment Generalist with professional VFX production experience at DNEG. Experienced in environment creation, 3D modeling, texturing, terrain, vegetation, scattering, props, set dressing, procedural workflows and real-time 3D. Strong working knowledge of Maya, Blender, Substance Painter, Unreal Engine, Houdini, Solaris and SpeedTree, with additional training in Maya XGen Hair & Fur and working knowledge of Nuke.
Experienced across VFX production, game-ready assets and client work.
Environment Generalist (Contract) at DNEG (2026-03 – Present)
Freelance 3D Artist at Lhasa Herbs & Careaer Picture (2022 – Present)
Advance Program in 3D Art and Game Design in 3D Art and Game Design – MAAC Chandigarh (2023 – 2025)
+2 Humanities (Arts) in Humanities – Senior Secondary Smart School, Vallah, Amritsar