Professional Ceramic Artist, Glaze Developer, Sculptor, Wood Carving Artist, and Mould Making Artist (2023-07 – Present)
- Practicing as a professional ceramic artist, specializing in glaze development, sculpting, wood carving, and mould making.
Co-Founder & Working Partner at Circle of Games (2021-07 – 2023-06)
- Served as an Art Director.
Sr Principal Artist at BYJU’S (2019-07 – 2020-09)
- Spearheaded the initial artistic direction and prototyping for educational games aimed at children.
- Collaborated closely with the Disney team to ensure timely delivery of joint project assets, following BYJU'S partnership.
- Recruited and trained high-caliber artists from the gaming industry to achieve superior output quality.
- Devised high-quality concepts, ensuring consistency with game style while optimizing for mobile platforms.
- Executed appealing visual designs, meticulously managing color, form, line, weight, and composition in collaboration with design and engineering teams.
- Provided constructive feedback to outsourcing vendors and managed the in-house team effectively.
Managing Director, Art Lead at PAIDl'S institute of Animation (2018-03 – 2019-06)
Principal Artist at BYJU’S (2016-06 – 2018-02)
- Produced numerous avatar-based animations for fighting and interactive chat games.
- Developed animation rigs and implemented animations for various characters.
- Contributed to storyboarding the final concept to prepare for production.
Principal Artist at ZYNGA Game Network Private Limited (2010-12 – 2016-04)
- Facilitated the successful transition of three games (Cafe World, Farmville, Castle Ville) from Zynga's San Francisco headquarters.
- Contributed artistic assets for games including Yoville, Farmville, Castle Ville, Coaster Ville, Cafe World, and Bubble Safari.
- Collaborated closely with game designers and producers to develop and render isometric game assets, encompassing characters, backgrounds, decorative items, avatar costumes, props, game buttons, and UI art elements.
- Conceptualized a multitude of seasonal themed backgrounds.
- Designed banner art for various in-game sales events, including Daily, VIP, Festival, Platinum Day, and combo sales.
- Created a variety of game board art for expansions and collectibles.
- Mentored and guided small teams of core artists in asset creation, color application, and design consistency.
- Provided timely feedback and clear directions with helpful references to vendors.
- Contributed significantly to numerous projects, maintaining a high level of engagement and enjoyment throughout.
Lead Game Artist at CHAKPAK Media Private Limited (2010-02 – 2010-12)
- Held complete art ownership for the Facebook game 'Caesar City'.
- Generated conceptual designs for characters, game elements, and backgrounds.
- Served as the art lead for the Facebook game 'Islander'.
Creative Lead Game Artist at DIGITAL BEE Consultancy Services (2009-04 – 2010-01)
- Consistently produced high-quality work while adhering to stringent deadlines.
- Oversaw the visual design and implementation of user interface elements.
- Supervised the art and animation quality of game assets.
Lead Staging Artist, Sr Flash Animator at BIG ANIMATION (l} Pvt. Ltd (2006-05 – 2009-03)
- Successfully led a staging team of 10 individuals in the capacity of Lead Staging Artist.
- Contributed as a Senior Animator on a feature film.
Sr Flash Animator at DQ Entertainment Pvt Ltd (2002-10 – 2006-04)
- Initiated career as an assistant animator using Macromedia Flash.
- Successfully animated numerous TV series episodes as a Senior Animator.
- Mentored the team effectively, fostering a positive and productive environment as a team lead.