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Ido Isaac

Ido Isaac

Video Game Programmer

Talent
TorontoMember since June 12, 2026
C++JavaPythonUnityUnreal EngineBlenderGIMPPhotoshopIllustratorInDesignTensorFlowPrompt engineeringObject‑oriented programmingDebuggingPerformance optimizationAnimation assetsRigging basicsDigital art workflowsGameplay systemsPhysicsInput systemsMobile optimization
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C++JavaPythonUnityUnreal Engine

About

Game programmer with high‑honors graduation (4.36 GPA) and strong expertise in C#, Unity, and clean, scalable gameplay architecture. I bring a solid foundation in object‑oriented programming, debugging, and team‑oriented development, supported by experience in C++, Java, Python, and Unreal Engine. Known for fast learning, clear communication, and leadership under pressure, I deliver reliable code, thoughtful problem‑solving, and polished player‑focused features.

Experience

VR Operator at RiSE Safety Training (2025-01 – Present)

  • Guided participants through immersive VR safety training experiences, providing clear instructions and supervision.
  • Troubleshot and resolved real‑time software and hardware issues to ensure smooth operation.
  • Assisted with setup and teardown of VR equipment, including connections and calibration.
  • Delivered excellent customer service by creating a welcoming environment and helping participants feel comfortable with the technology.

Assistant manager at Kravitz Office Supply Store (2020-01 – 2023-12)

  • Managed daily operations, including staff supervision, inventory control, and cash register handling.
  • Trained and scheduled employees, ensuring high productivity and customer satisfaction.
  • Monitored stock levels, placed orders, and ensured proper handling of expensive equipment.
  • Maintained store cleanliness and organization to create a positive shopping environment.
  • Provided excellent customer service, resolving issues and offering product recommendations.

Sales representative at James-Richardson Duty Free Store (2016-01 – 2020-12)

  • Managed high-volume customer interactions daily, specializing in premium products such as chocolate and alcohol for high-end clientele.
  • Recognized for exceptional service, winning the company's Customer Service Award three times.
  • Solely responsible for training new employees, developing their skills to meet company standards.
  • Worked flexible shifts, including nights and weekends, to support the 24/7 operation.
  • Delivered top-tier service in English, ensuring a seamless experience for both international and local customers.
  • Consistently met and exceeded monthly sales targets, earning performance bonuses for achieving revenue goals.

Field intelligence operative / Squad leader / Staff sergeant at Military service (2011-01 – 2014-12)

  • Field intelligence operative including reconnaissance and scouting
  • Squad leader training and command of unit training for field intelligence service
  • Staff sergeant in charge of supplies and maintenance

Dungeon Master – Dungeons & Dragons at Personal (2016-01 – 2024-12)

  • Designed and ran long‑form campaigns, building worlds, systems, and encounters that kept players engaged over many sessions.
  • Facilitated and managed groups with different playstyles and personalities, ensuring everyone felt included and had fun.
  • Practiced game design thinking by balancing challenge, pacing, and player agency, developing a strong intuition for what makes gameplay satisfying and memorable.
  • Strengthened storytelling, improvisation, and collaboration skills, directly supporting narrative, quest, and systems design in games.

Education

Game Programming – Centennial College

Diploma in Graphic Design – HackerU College

High School Diploma in Arts and Graphic Design – High School

Skills

Video Game Programmer

Reviews

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