
Video Game Programmer
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Game programmer with high‑honors graduation (4.36 GPA) and strong expertise in C#, Unity, and clean, scalable gameplay architecture. I bring a solid foundation in object‑oriented programming, debugging, and team‑oriented development, supported by experience in C++, Java, Python, and Unreal Engine. Known for fast learning, clear communication, and leadership under pressure, I deliver reliable code, thoughtful problem‑solving, and polished player‑focused features.
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