
Lee
3D CHARACTER ARTIST
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About
A creative Industry proven 3D character Artist with over 20 years of AAA and VR experience in video games. Bringing memorable game characters to life through strong artistic vision., evolving pipelines and immersive play. A Collaborative problem solver with a positive team oriented mindset.
Experience
ART CONSULTANT/3D ARTIST at
- Various Unannounced Projects
- Console, PC, VR
- NDA Protected
SENIOR 3D CHARACTER ARTIST at Rockstar Games (2013 – 2019)
- Red Dead Redemption 2: PS4,XboxOne,PC
- GTAVI Pre Production
PRINCIPAL 3D CHARACTER ARTIST at Square-Enix (2012 – 2013)
- Hitman Next-Gen: Ps4,XboxOne
- Hitman Go: Mobile Devices
SENIOR 3D CHARACTER ARTIST at Ubisoft (2006 – 2011)
- Lost (Official game) Ps3,Xbox 360,PC
- Rainbow six Vegas: Ps3,Xbox 360, PC
- Far Cry 2: Ps3, Xbox 360, PC
- Splinter Cell: Conviction Xbox 360, PC
- Rainbow Six Patriots: Ps3,Xbox 360, PC
SENIOR 3D CHARACTER ARTIST at Ubisoft (2006 – 2006)
- Beowulf: Ps3, Xbox 360, PC
SENIOR 3D CHARACTER ARTIST at Lionhead Studios/Microsoft Games Studiod (2001 – 2006)
- Fable: Xbox
- Fable the Lost Chapters: PC
- Fable 2: Xbox 360
Education
Digital Figure Sculpting Masterclass – SCOTT EATON DIGITAL SCULP
Diploma 3d Design, Graphic Design, Intermediate Training Photoshop, Cartoon & Illustration – VARIOUS PRIVATE COURSES
Fine Art Studies – HARROW WEALD COLLEGE
Bachelor of Art in 2D/3D Design – WEST THAMES COLLEGE
