Leelakranthi Matta
Matchmove Lead | Senior Tracking / Matchmove / Layout Artist
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About
Highly skilled and experienced Senior Tracking / Matchmove Artist with 9+ years of experience in the VFX industry. Proven expertise in Matchmove, Camera Tracking, Layout, Integration, Object Tracking, and Roto-Animation across feature films, television series, and commercial projects. Experienced in leading teams through the planning and execution of on-set integration, tracking, and layout processes, while accurately delivering camera, environment, and character data to downstream departments.
Adept at building scenes, solving cameras, tracking objects, and working with rigs to create clean, organized scenes that support a smooth production pipeline. Strong organizational, technical, and problem-solving skills, with the ability to adapt to the unique challenges of each project in both on-set and post-production environments. Passionate about supporting teams, mentoring artists, improving workflows, and exploring new technologies and techniques to deliver fast, accurate, and high-quality 3D solutions.
Experience
Senior Matchmove & Layout Artist - Folks
(2024-11)
- Murderbot: Created motion files, including camera and object tracks, matching the original background plate photography.
- Murderbot: Performed geometric reconstruction of key static objects in the scene.
- Murderbot: Reconstructed the placement of motion files in the 3D set to quality check the accuracy of each track.
- Final Destination: Bloodlines: Performed object tracking, matchmove, and camera tracking for surveyed environments.
- Final Destination: Bloodlines: Built proxy geometry and organized scene data for downstream departments.
- Final Destination: Bloodlines: Collaborated with other departments to ensure seamless integration of CG elements into shots.
- Final Destination: Bloodlines: Rendered wireframes of scene geometry for compositing over original plates to evaluate tracking accuracy.
- Final Destination: Bloodlines: Created motion files that matched the original plate photography.
- Happy Gilmore 2: Created camera and object motion files matching the original background plate photography.
- Happy Gilmore 2: Rendered wireframes of scene geometry to assess tracking accuracy against the original plate.
- Happy Gilmore 2: Worked effectively in a team environment and took direction from Leads and Production.
- Dope Thief: Performed object tracking, matchmove, and camera tracking for surveyed environments.
- Dope Thief: Built proxy geometry and organized scene data.
- Dope Thief: Performed camera tracking, roto-animation, and object tracking using 3DEqualizer.
- Daredevil: Born Again: Performed camera tracking for surveyed environments.
- Daredevil: Born Again: Built proxy geometry and organized / checked outsourced material.
- Daredevil: Born Again: Collaborated with other departments to ensure seamless CG integration.
- Daredevil: Born Again: Rendered wireframes to verify tracking and scene accuracy.
- Reacher Season 3: Performed camera tracking for surveyed environments.
- Reacher Season 3: Built proxy geometry and organized / checked outsourced material.
Matchmove Lead - Thunder Studios
(2024-05 - 2024-11)
- Reviewed shot quality to ensure work met production standards and client expectations.
- Supported the team with technical guidance and day-to-day problem solving.
- Mentored artists and helped resolve shot-related challenges.
- Coordinated with the team to maintain smooth workflow and timely delivery.
- Ensured consistency, accuracy, and quality across matchmove deliverables.
Camera Tracking and Integration Artist - DNEG
(2021-09 - 2024-05)
- Dune: Part Two: On-set data capture, integration, camera tracking, scene layout, object tracking, and matchmove.
- Furiosa: A Mad Max Saga: On-set data capture, integration, camera tracking, scene layout, object tracking, layout, and matchmove.
- NYAD: Integration, camera tracking, layout, roto-animation, and matchmove.
- Devotion: Integration, layout, camera tracking, and matchmove.
- Masters of the Air: Integration, layout, camera tracking, object tracking, and matchmove.
Camera Tracking and Integration Artist - MPC
(2018-10 - 2021-09)
- Pokémon: Detective Pikachu: Integration, camera tracking, object tracking, and matchmove.
- Dolittle: Outsource QC and ingest, camera tracking, scene layout, object tracking, and matchmove.
- Cats: Camera tracking, object tracking, and body tracking.
- Sonic the Hedgehog: Camera tracking, object tracking, and body tracking.
- Chip 'n Dale: Rescue Rangers: Camera tracking and object tracking.
- Maleficent: Camera tracking, object tracking, and body tracking.
- Dumbo: Camera tracking, object tracking, and body tracking.
Camera Tracking / Matchmove Artist - DNEG
(2016-09 - 2018-10)
- Deadpool 2: Performed object tracking, matchmove, camera tracking for surveyed environments, proxy geometry creation, and scene organization.
- Alita: Performed stereo camera tracking, object tracking, proxy geometry creation, scene organization, and matchmove.
- Bohemian Rhapsody: Performed stereo camera tracking, object tracking, and matchmove.
- Venom: Performed camera tracking for lidar environments and organized / checked outsourced material.
- Pacific Rim: Uprising: Performed camera tracking for lidar environments and organized / checked outsourced material.
- Avengers: Infinity War: Performed camera tracking for lidar environments and organized / checked outsourced material.
- Mission: Impossible – Fallout: Performed camera tracking for lidar environments and organized / checked outsourced material.
- The Kid Who Would Be King: Performed camera tracking for surveyed environments, built proxy geometry, and organized / checked outsourced material.
Education
Diploma in Fine Arts - Visual Effects - IACG Multimedia College (2014 - 2016)
