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Maceo Lepage

Maceo Lepage

3D Artist with over 4 years of experience in modeling, texturing, rendering, and real-time production across virtual production, product visualization, and game-ready assets.

Talent
Vancouver, Metro Vancouver Regional DistrictMember since March 7, 2023
Unreal EngineSubstance PainterMayaAdobe PhotoshopAbleton LiveMusic ProductionDigital ArtistDigital DesignerArt Direction3d Modeling3d Artist3d Animation3d Generalist3d Rendering
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Unreal EngineSubstance PainterMayaAdobe PhotoshopAbleton Live

About

3D Artist with over 4 years of experience in modeling, texturing, rendering, and real-time production across virtual production, product visualization, and game-ready assets. Drawn to work where visual experimentation, design, and technical problem-solving intersect.

Experience

3D Design & Rendering Artist at Freelance (2022-01 – Present)

  • Developed and pitched creative 3D design solutions, translating client concepts and references into polished, presentation-ready visuals.
  • Led end-to-end 3D production across modeling, product visualization, texturing, lighting, rendering, and creative direction.
  • Produced high-quality photorealistic imagery for medical devices, footwear, technology, and consumer products while maintaining strong attention to detail and client specifications.

Prep/Line Cook at Kokomo (2025-01 – 2026-01)

  • Prepared and assembled high-quality plant-based meals in a fast-paced environment while following standardized recipes, portions, and plating specifications.
  • Set up and maintained kitchen stations while balancing multiple orders, prep tasks, deliveries, and ingredient organization.
  • Collaborated with front-of-house staff to maintain efficient service and a clean, welcoming workplace.

Unreal Engine Generalist -- Contract at BRON Studios (2021-01 – 2022-12)

  • Supported end-to-end virtual production workflows, from mocap processing through final lighting, VFX, and rendering in Unreal Engine.
  • Edited assets and sequences in real time and ensured visual continuity across Unreal, FX, animation, and art departments.
  • Delivered final cinematics for a BRON Digital animated series while resolving technical and production challenges throughout the pipeline.

Baker/Prep Cook at Heirloom Vegetarian (2021-01 – 2021-12)

  • Led daily production of baked goods, pastries, wraps, and vegan meals, while maintaining consistency, attention to detail, and visually appealing presentation.
  • Prepared fruits, vegetables, and other ingredients for the salad bar using efficient preparation techniques and proper food-handling practices.
  • Maintained high standards of quality, freshness, cleanliness, and safety, and supported juice bar operations when baking duties were complete.

3D Asset Artist -- Intern at Project Whitecard Studios (2021-01 – 2021-12)

  • Translated real-world vehicle reference into optimized low poly 3D models for an ICBC driving simulation game.
  • Collaborated with the art team to maintain visual cohesion while meeting strict deadlines and polygon limitations.
  • Processed work through the full pipeline from Maya to Substance Painter to Unity.

Education

Diploma in 3D Animation Art & Design – LaSalle College (2023-01 – 2025-12)

Diploma in Digital Media Design - 3D Computer Graphics – Red River College (2021-01 – 2023-12)

1st Year in Industrial Design – OCAD University (2017-01 – 2018-12)

Skills

texturingrenderingand real-time production across virtual productionproduct visualizationand game-ready assets.

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