3D Asset Artist
Request a quote with no obligation
My technical skills cover a broad range in both 3D and 2D art, from prop modelling, and texturing, to lighting, level design, visual FX, and concept art. Specialise in Houdini, Maya, Substance Suite, Mari and Unreal 5
I have experience both within a studio and agencies but am most comfortable in a team. Motivated, hardworking and innovative; highly driven by the desire to create the best results for myself and my team, with a positive attitude, energy and levity. I am a well-rounded, artist with a passion for learning and I am always looking to acquire new skills and find ways to develop myself.
Worked within a Toronto-based visual effects studio as an Asset Artist to create and texture 3D digital models ready for film and television (Disney, Netflix, Prime Video):
Seneca College, Toronto:
Game Art & Animation (Ontario College Graduate Certificate with President’s Honour List) 2021-2022