Lab Instructor in Game Dev
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Interested in becoming an SME in quality assurance. Exploring depths of automation and console testing.
Captivated by D&D and sci-fi TV shows.
Experienced in a variety of manual and automated testing types through my involvement in a Game Development program, both as a student and a lab instructor. Skilled in crafting test plans, debugging, and actively participating as a tester in projects.
Throughout my 2-year Game Design program, I honed my skills in teamwork, planning, and time-management through hand-on experience in both solo and group projects using Unity and Unreal engines. I have successfully met deadlines for game projects ranging from 1 week to 4 months. My experience in the program also includes taking on various roles such as Game Design, Project Manager, Tester, Artist, and Programmer.