Concept Artist
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I am super passionate about art. I studied animation in school, finished anime styled illustrations for income, and studied concept art simultaneously. Some may think of it as spreading myself thin, but to me it is a reflection of my ambition and wide scope knowledge in creating art! I am actively seeking roles within the entertainment industry in roles related to 2D Artist, concept art, and illustration roles.
Experienced Concept Artist and Illustrator with 5 years of experience creating concept art and illustrations for video games, films, animated series, and individual clients needs. Worked in animation as a Background/Layout artist at Titmouse and a Concept Artist at StudioNX.
Mentorship, with Sr. Concept Artist at Ubisoft EU/UK Raymond Tan Tan, focused on understanding architectural and thematic designs, as well as building cohesive environment, prop, and character designs meant for AAA design. Also a Bachelors Degree in Drawing and Painting: Digital Painting and Expanded Animation at OCADU.