Senior 3D Artist I Real-Time I Unreal Engine
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Senior 3D Artist / Real-Time Artist with 10+ years of experience in 3D production, game development and real-time applications. Experienced with Unreal Engine 5 and familiar with the technical aspects of real-time production, including asset integration, materials, lighting, Sequencer, Blueprint-based setups, animation and performance optimization. I have basic practical experience with Blueprint, Splines and Sequencer, as well as a basic understanding of UV and material animation and Animation Blueprints.
I am a fast learner with a strong technical mindset and a strong motivation to further develop my Unreal Engine and Technical Art skills.
3D/AR Artist at VINIVIA AG (2022-02 – 2025-04)
3D Modeling Artist at Studio-801 (2019-10 – 2021-11)
3D Modeling, UV Mapping, Texturing – 3DS Max School (2012)
Degree in Accounting and Auditing – Slavic University of Kyiv (2007)