Software Engineer - IPS
职位描述
Description &
- Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Department Overview The Infrastructure &
- Platform Services (IPS) group provides central services that help game teams to tap into the power of the global EA ecosystem. Compatible across multiple platforms and devices, our platform empowers teams to foster deeper, more meaningful relationships with our players. The IPS is the foundation on which EA's games are built. By providing reusable capabilities that game teams can easily integrate into their games, we allow them to focus on making incredible games. These building blocks are made up of high-level service platforms including Cloud Infrastructure, Commerce, Data and AI, Gameplay Services, Identity and Social.
Main Responsibilities
- Technical Design &
- Collaboration: Work with product managers to understand business requirements and translate them into secure, scalable technical designs reviewed by key partners.
- API Design: Design underlying database schemas and robust interfaces (REST/gRPC) to ensure optimal data flow and system consistency.
- Troubleshooting: Troubleshoot complex live-site issues, fix bugs raised from integration, and proactively resolve customer/player problems.
- Growth: Mentor junior engineers, new hires, and interns, sharing best practices for coding, architecture, and the responsible use of AI tools.
Qualifications
- Experience: 1 years of professional experience in software development.
- Computer Science Foundation: Solid background in computer science fundamentals, including algorithms, data structures, operating systems, and distributed systems.
- Language Proficiency: Deep experience with backend development using languages such as Java.
- AI Workflow Experience: Practical experience leveraging AI-assisted coding tools (e.g., GitHub Copilot, or similar IDE assistants) to write, debug, document, and refactor code.
- System Design: Experience designing or architecting components of a large-scale system or online service.
- Live Site Operations: Proven experience in live-site troubleshooting and maintaining service availability.
- Bonus Qualifications: Experience building and running high-throughput, large-scale distributed online services is a big plus.
- Education: Bachelor’s degree or above in Computer Science or a related technical major is required.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law.
EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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