José Li
3D Generalist
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Sobre mí
I'm a multidisciplinary geek with a passion for both the technical and the artistic fields. With deep knowledge in hardware and software systems, I thrive on solving complex problems and building elegant solutions. As a dedicated lighting and compositing artist, I bring cinematic storytelling to life—obsessed with the interplay of light, texture, and emotion.
Whether I'm optimizing a pipeline, crafting compelling visuals, or reverse-engineering a system just to understand how it ticks, I’m driven by a constant need to explore, experiment, and create. I believe that great work lives at the intersection of curiosity, craftsmanship, and a touch of obsession. Let’s connect into building beautiful things, geeking out over tech, or collaborating on visually stunning projects.
Experiencia
Look Dev at StudioMarte (2021-11 – 2021-12)
- Rendering NFT’s Merry Modz collection for Impact Theory by Tom Bilyeu’s.
Modeling & Texture at StudioMarte (2023-05 – 2023-06)
- Asset modeling and texturing for Cocomelon show.
Lighting & Render at StudioMarte (2023-07 – 2023-11)
- Lightning scenes for Moonbug CocoMelon’s Youtube Show.
Account Services / Salesforce at Bill Gosling Outsourcing (2025-05 – 2026-01)
- Delivered consistent client satisfaction through proactive communication and trust-building.
- Anticipated client needs and proactively addressed challenges.
Educación
Digital 3D Animation – University of Veritas (2016-01 – 2022-04)
Lighting & Shading for Film Production – CGMA (2023-10 – 2023-11)
Network Technician – CTP Ulloa (2012-02 – 2014-11)
Nuke Compositing for 3D Artist – CGMA (2024-01 – 2024-03)