PROFESSIONAL
- Augmented Reality Software Engineer, Interactive Urban Museum, Puebla, Mexico, Aug 2022 – Dec 2022
Collaborated with museum curators to create AR experiences for museum exhibits, combining immersive technologies with cultural heritage, increasing visitor engagement. Using: Meta Spark AR.
- Game Developer, Inclusive Hardware and Software, Puebla, Mexico, Aug 2019 – Dec 2019
Developed games for a high-impact start-up in Latin America that created the first entertainment interface for people with disabilities that improves cognitive functions. Using: Unity, C#.
- Education Mentor, Prepanet, Puebla, Mexico, Jan 2019 – Dec 2019
Computer Science mentor for a social program that offers online high school education, aimed at young people in a situation of social inequality, reducing the educational gap.
PERSONAL PROJECTS
- 3D Scanning a Castle with a Drone, Austria, Jun 2022
Digitalized a real medieval castle using drone photogrammetry and created an AR experience to showcase its architectural and historical features. Using: Unity, C#, Vuforia AR, Meshroom.
- Augmented Reality City Viewer Game, Aug 2021 - Dec 2021
Created an AR replica of my home city that allows users to explore and interact with it using a gamified quiz system for an educational game. Using: Unity, C#, Tinkercad.
- Augmented Reality Snake Game, Jul 2021 - Jul 2021
Developed an AR version of the classic Snake game for mobile devices and implemented new features such as an Instagramcompatible face filter. Using: Unity, C#, Meta Spark AR, Tinkercad.
- Virtual Reality Motor Assembly Simulator, Aug 2020 - Dec 2020
Developed a VR simulation on how to wire an electric motor for researchers who wanted to investigate if XR technologies could replace traditional education. Using: Unity, C#, Google VR SDK.