Aspiring VFX Artist, current Technical Artist
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Enthusiastic young artist, eager to learn.
In the industry since 2022, honing my VFX/Technical Art skills.
Worked with a house-made engine, Unreal Engine 5, Photoshop, Blender, EmberGen, Spine, After Effects and more.
At the Games Academy, I learned all the basics for Game Art (2D, 3D, modelling, animating,…) and focused on VFX for my personal development. I acquired the Digital Artist (GA) diploma after 2 years. My first job started right after that. During the education, I worked mainly in Unity engine.