Game Designer and Programmer
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A detail-oriented, M.A. graduate in Game Development and Research. My professional skills and experience in C#, C++ are backed by a solid problem-solving oriented mindset to ensure my quick adaptation to any environment
Served as a game developer to develop a prototype for the upcoming video game “Dead Letters”. Dead Letters is a humorous dark fantasy game developed with Unreal Engine 5. It is about facing monstrous manifestations of your inner fears. During this project I worked on the following project-related tasks:
Served as a Programming Intern within an engaging team on internal and client-based VR projects. Programmed e.g. UI, physics, scripted events and various other game elements in Unreal and Unity.
M.A. Game Development and Research Cologne Games Lab
B.Sc. Gamedesign MD.H