Senior 3D Game Artist / Lead 3D Artist
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A highly motivated and passionate 3D Artist with over 12 years of experience in game art production, specializing in the creation of high-quality assets including weapons, vehicles, environments, and character props. Demonstrates strong artistic vision combined with technical expertise to deliver visually compelling assets that align with both aesthetic goals and technical specifications.
Experienced in collaborating closely with cross-functional teams to ensure cohesive visual quality while meeting production timelines. Adaptable to a wide range of industry tools, workflows, and art styles, with a strong ability to integrate seamlessly into diverse technical pipelines. Known for providing accurate task estimations, consistently meeting deadlines, and delivering high-quality work within strict performance budgets and fast-paced production environments.