2D Game Artist
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I led the visual development of two indie game projects, City of Beats and Island Bender, where I created an array of 2D and 3D assets alongside compelling marketing materials. Coming from a tech background at bitExpert AG, I worked in UI design, creating user-friendly interfaces for diverse customer projects. Fluent in both English and German, I ensure seamless communication and collaboration across multicultural teams.
Mar 2022 - Jan 2024 Island Bender Games - Aachen, Germany (remote)
2D Artist
Apr 2022 - Nov 2023 Darmstadt University of Applied Sciences
Master, Animation and Game Direction
Apr 2017 - Nov 2021 Mannheim University of Applied Sciences
Bachelor of Arts, Kommunikationsdesign