
Ammar Keshta
Senior Technical Artist | Real-Time Specialist | 3D, XR & AI
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نبذة
Senior Technical Artist and 3D/VFX Artist producing games, XR, advertising, visualization, and AI-assisted production since 2015. Builds and optimizes game-ready assets, environments, materials, lighting, and VFX; integrates content in Unity and Unreal Engine; and coordinates artists and developers from visual direction through delivery.
الخبرة
VFX Artist - 3D Specialist at Rembrand (2025-01 – Present)
Full-time, VFX production and AI-assisted R&D
- Evaluate AI camera-tracking outputs and report error patterns for model iteration.
- Produce synthetic datasets and VFX/CGI reference shots for diffusion-model training and visual validation.
Senior Technical Artist - Real-Time Specialist at BlueBell (2024-02 – 2025-01)
Full-time, Hybrid, XR and military-training production
- Built optimized VR/AR environments and integrated technical-art and VFX assets in Unity.
- Built and optimized technical-art assets for an XR military training system.
CTO & Egypt Branch Founder at Takhaial Tech (2023-11 – 2025-01)
Founder and CTO, Hybrid, Egypt
- Established the Egypt branch and directed VR/AR, digital-twin, simulation, and interactive-installation projects across Egypt and the Gulf.
- Coordinated 3D artists, developers, and technical specialists from visual direction through engine delivery.
Technical Artist - Real-Time Specialist at General Senses (2022-01 – 2023-11)
Full-time, Remote, Kuwait
- Created and optimized 3D assets in Unity for XR projects serving companies across the Arab Gulf.
- Built environment and technical-art assets for the AR Kuwait Tower experience.
Senior 3D Game Artist at SYFT LA (2022-08 – 2023-07)
Full-time, NFT game development
- Created 3D environments, characters, and game-ready assets for NFT games, covering modeling, materials, integration, and optimization.
3D Game Artist at Tafra Games (2021-01 – 2021-12)
Full-time, Game production
- Created environments, lighting, and game-ready 3D assets for real-time production.
3D Artist at Gamista (2020-06 – 2022-08)
Project-based, 3D environments and art direction
- Created 3D environments for game projects and supported art direction.
Founder at Odelay Entertainment (2020-04 – 2023-01)
Studio venture, Game and animation production
- Established an Egyptian game and animation studio and developed original projects including Tsukiverse, Unit 371, and Code 51.
- Directed art and represented the studio through a public game-art talk at Insomnia.
Freelance 3D Artist at Remote (2015-01 – Present)
Contract / project-based
- Deliver 3D assets and environments for local and international clients across visualization and games.
- Published a 22-model low-poly/PBR library that reached 31K+ model views and 180+ likes on CGTrader.
التعليم
Bachelor of Art & Design in Interior Design – Alamein International University (2025)