Desarrollador de videojuegos en unreal
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With more than five years of experience as a programmer and artist, and having participated in a team that won the PlayStation Talent 2020 award, I am thrilled about the opportunity to be part of your team and contribute to exciting projects. During my career in the video game industry, I have had the opportunity to work in both programmer and artist roles. I have experience in game development using both Unity and Unreal Engine, which has given me a solid understanding of both platforms and their capabilities.
I have worked on projects of different genres and platforms, which has allowed me to develop a holistic perspective and a deep understanding of the video game creation process. One of the highlights of my career was being part of the team that won the PlayStation Talent 2020 award. This experience allowed me to face exciting challenges and work in a highly competitive environment, demonstrating my ability to adapt and deliver outstanding results.
This experience has given me valuable insight into excellence in video game development and the importance of innovation. In addition to my professional experience, I am currently finishing a master’s degree in Digital Arts. This program has allowed me to delve into areas such as visual aesthetics, the technical part of game art, and 3D design, complementing my experience in the world of video games.
I am excited to apply this knowledge and these skills to projects that challenge the limits of creativity and innovation.
Zero Studio Unreal Engine Gameplay Progammer 2020 – 2022 | Madrid, España
Master in Design and Digital Arts for Videogame Voxel School 2022 – 2023 | Madrid, España
Computer Science Engineer Informatic Science University (UCI) 2007 – 2012 | Habana, Cuba