3D Environment Supervisor
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Hello!
My name is Diego Lagar.
I'm a videogame fan since I was a kid, and for the last 5 years, I've been modeling, texturing and lighting scenes.
In the last years I've been working daily in the most known and used 3D softwares (Blender, Maya, Zbrush, Substance Painter, Unity and Unreal Engine 5, and others).
Thanks to the time I have spent these years modeling and texturing, I have been able to specialize in different types of modeling, such as stylized, realistic and cartoon.