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Marc Covelo Mora

Marc Covelo Mora

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Talento
BarcelonaMiembro desde 17 de junio de 2026
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Sobre mí

I've been working in the video game industry and VFX since 2009 working in companies like Ubisoft, Asobo, Remedy, Sumo Digital or Pixomondo.

Specialized in Motion Capture work for Cinematics and Gameplay I've got experience directing motion capture sessions in places like Warner Bros. LA or Audiomotion UK.

Used to work at international companies and deal with important stakeholders (like Microsoft) and international co-dev studios (Singapore, Quebec, Montpellier)

I enjoy leading teams, the recruitment process, mentoring and task management.

I speak several languages at a professional level:

  • English, French, Italian, Spanish and Catalan

Experiencia

UBISOFT

Lead Gameplay animator - Jan. 2023 - Nowadays

  • Assigned to Assassin's Creed Black Flag - More information to come when the game is released.

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Senior Cinematics 3D Animator - Oct. 2018 - Dec. 2023

Responsible for animating cinematics for games like:

  • Ghost Recon: Breakpoint

  • Assassin's Creed Valhalla

  • Gods and Monsters

  • Avatar: Frontiers of Pandora

  • Far Cry 6

Using MotionBuilder for Mocap and hand key animation, Anvil as engine and Shotgun (Shotgrid) for internal reviews.

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SUMO DIGITAL - 2016-2018

Senior 3D animator (Gameplay and Cinematics)

Producing the game Dead Island 2 until it was cancelled i was responsible for:

  • Create gameplay animations

  • Create Cinematic animations

  • Direct motion capture sessions at Audiomotion.

  • Create tracking documents. Schedule deadlines.

  • Support production team before they find an outsourcing producer specialized in motion capture.

  • Responsible of training new animators in Facial animation using Faceware technologies

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REMEDY ENTERTAINMENT

Senior Cinematics 3D Animator - 2015

I was sent to work through Asobo Studio to Remedy Entertainment into the Quantum Break cinematic animations as a Senior animator. Responsible for:

  • Motion Editing raw motion capture data using Motion Builder.

  • Edit in Maya motion capture recorded facial animation.

  • Export and test animation in Remedy´s own engine

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ASOBO STUDIO

Lead Animator - 2014 - 2015

In charge of leading a small great team. Responsible for:

  • Prepare, organize and co-direct motion capture sessions at Warner Bros. LA

  • Manage outsourcing received quality data.

  • Lead a small crew of animators, giving them feedback, organize work, create and follow tasks.

  • Coordinate all crews involved in the production.

  • Improve pipeline

  • Help recruiting new animators

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FREELANCE

3D Animator - 2009 - 2014

Working as freelancer for companies like:

  • Pixomondo - Animating several shark shots in Breakup Guru

  • Metric minds - Motion editor in Tarzan 3D, the film. Animating cameras and editing motion capture.

  • Gimmick VFX - Several Ads

  • AMA studios - Record Mocap,Clean MoCap and hand key frame animation in "My self defense coach" for Xbox Kinnect
  • The Fridge - Several Ads

  • Twelve Games - Animating characters for a non released game.

  • Neotecno Desarrollos - Animating characters of a historic documentary

Educación

EMAV

Advanced Technician in Audiovisual Production - Tv & Film · (2005 - 2007)

PEPE-SCHOOL-LAND

3D Animation 2 year course (2007-2009)

Habilidades

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Valoraciones