
Technical Artist / VFX Artist
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Junior Technical Artist / VFX Artist with programming experience in Unity and Unreal. Excited to tackle new challenges and bridge the gap between art and programming. Deeply inspired by indie games, I aim to create unique and immersive experiences.
Unreal Gameplay Programmer at Blackmouth Games (2023-08 – 2025-04)
Developed and debugged multiplayer mechanics and systems for Domenation game.
Unity Developer Internship at Impactware (2021-03 – 2021-06)
Procedural 3D city generation for driving license simulator.
Postgraduate in Technical Art & VFX – UPC and Socialpoint (2024-01 – 2025-12)
Masters Degree in Game Programming – The Core School (2022-01 – 2023-12)
Diploma in 3D Animation and Games – CampusFP (2018-01 – 2021-12)