3D Environment Artist
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I am a passionate 3D artist, seeaking a full-time position in the 3D industry, where I can apply my knowledge and skills. I have experience working with teams distributed on different organized with Agile methodologies, I also have experience in the industry with VR and real-time engines like UE5, Unity and I can adapt myself to work on a cartoon style or to some more realistic.
Bachelor’s Degree in VideoGame Design and Production - (UPF)
In the degree I have developed attitudes such as group management, leadership, networking. Also in this degree I have learned a great variety of knowledge in different branches of videogame production such as: QA and Game Balance, Business Models, Level Design or videogame programming (among many others) but above all I have focused on videogame design: its conceptualization, documentation, prototyping and the creation of the artistic vision, assets and 3D scenarios.
This large variety of knowledge gives me a deeper understanding of videogame production, of the problems and solutions available, and gives me the ability to adapt to different areas and departments of videogame development.