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Amy Robinson

Amy Robinson

Illustrator, Concept Artist

Talent
Newport, Telford and Wrekin15 GBP/hourMember since June 22, 2023
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About

I am an illustrator and concept artist. I love to create and design new characters and environments, having a focus on fantasy-based illustration. I have a range of traditional and digital skills, being proficient in Photoshop and Clip Studio Paint as well as working flexibly with oil, watercolour and acrylic.

I am a D&D player in my free time, and I find this helps me to continue to be inventive with the storytelling in every project I take on. I appreciate creating a new narrative with my friends and diving deep into each character I play.

I enjoy working along side clients as well as with other like-minded creators, and seek to give life to the ideas of other people.

I am currently looking to grow my career as a concept artist :)

Experience

Junior Product DesignerJunior Product Designer

Golden Bear Toys Aug 2022 - Feb 2023

  • Created graphics to display at national and international industry fairs
  • Worked across disciplines with individuals from other departments to generate final product
  • Gained understanding of the product life cycle including visual development, prototyping, costing and marketing
  • Gained understanding of the consumer, such as schemas, ages & stages and price points
  • Analysing potential gaps and trends in a market through competitor shopping & online research, and then presenting that research back to the team
  • Learned new skills such as sewing and pattern cutting to further my personal development
  • Worked along side other creatives to create visual decks, presenting concepts to licensors such as the BBC• Created graphics to display at national and international industry fairs • Worked across disciplines with individuals from other departments to generate final product • Gained understanding of the product life cycle including visual development, prototyping, costing and marketing • Gained understanding of the consumer, such as schemas, ages & stages and price points • Analysing potential gaps and trends in a market through competitor shopping & online research, and then presenting that research back to the team • Learned new skills such as sewing and pattern cutting to further my personal development • Worked along side other creatives to create visual decks, presenting concepts to licensors such as the BBC

Skills: Vector · Visual Direction · Conceptual Art · 2D art · Attention to Detail · Drawing · Graphic Design · Graphics · Design · Adobe Illustrator · Product Design · Toy Design · Pattern Cutting · Illustration · Adobe Photoshop

Education

Staffordshire University

Bachelor of Arts - BA, Illustration Sep 2019 - Jul 2022

Grade: 1st

Live Briefs - Worked with multiple live briefs to create a range of outputs, including a book cover for Penguin Books and an NHS campaign concept for the elderly. As a part of this project, I completed market research and customer journeys to appeal to real-world clients.

Concept Art - Created a pitch bible, concept art, and 3D character model for a potential video game, gaining experience in narrative storytelling and further understanding of user experience.

Narratives & Animation - Designed a lorefriendly character for Klei’s “Don’t Starve Together” with animated short in an established style, and implementation into the game. Worked alongside a programmer, creating a workflow and delegating tasks to complement our skills.Live Briefs - Worked with multiple live briefs to create a range of outputs, including a book cover for Penguin Books and an NHS campaign concept for the elderly. As a part of this project, I completed market research and customer journeys to appeal to real-world clients.

Concept

Art - Created a pitch bible, concept art, and 3D character model for a potential video game, gaining experience in narrative storytelling and further understanding of user experience. Narratives & Animation - Designed a lorefriendly character for Klei’s “Don’t Starve Together” with animated short in an established style, and implementation into the game. Worked alongside a programmer, creating a workflow and delegating tasks to complement our skills.

Skills: Visual Direction · Conceptual Art · Traditional Art Skills · 2D art · 3D Graphics · Attention to Detail · Game Art · Fine Art · Design Documents · Traditional Animation · Color Theory · Anatomy · 3D Modeling · Drawing · Story · Art · ZBrush · Autodesk Maya

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