Illustrator, Concept Artist
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I am an illustrator and concept artist. I love to create and design new characters and environments, having a focus on fantasy-based illustration. I have a range of traditional and digital skills, being proficient in Photoshop and Clip Studio Paint as well as working flexibly with oil, watercolour and acrylic.
I am a D&D player in my free time, and I find this helps me to continue to be inventive with the storytelling in every project I take on. I appreciate creating a new narrative with my friends and diving deep into each character I play.
I enjoy working along side clients as well as with other like-minded creators, and seek to give life to the ideas of other people.
I am currently looking to grow my career as a concept artist :)
Junior Product DesignerJunior Product Designer
Golden Bear Toys Aug 2022 - Feb 2023
Skills: Vector · Visual Direction · Conceptual Art · 2D art · Attention to Detail · Drawing · Graphic Design · Graphics · Design · Adobe Illustrator · Product Design · Toy Design · Pattern Cutting · Illustration · Adobe Photoshop
Bachelor of Arts - BA, Illustration Sep 2019 - Jul 2022
Live Briefs - Worked with multiple live briefs to create a range of outputs, including a book cover for Penguin Books and an NHS campaign concept for the elderly. As a part of this project, I completed market research and customer journeys to appeal to real-world clients.
Concept Art - Created a pitch bible, concept art, and 3D character model for a potential video game, gaining experience in narrative storytelling and further understanding of user experience.
Narratives & Animation - Designed a lorefriendly character for Klei’s “Don’t Starve Together” with animated short in an established style, and implementation into the game. Worked alongside a programmer, creating a workflow and delegating tasks to complement our skills.Live Briefs - Worked with multiple live briefs to create a range of outputs, including a book cover for Penguin Books and an NHS campaign concept for the elderly. As a part of this project, I completed market research and customer journeys to appeal to real-world clients.
Art - Created a pitch bible, concept art, and 3D character model for a potential video game, gaining experience in narrative storytelling and further understanding of user experience. Narratives & Animation - Designed a lorefriendly character for Klei’s “Don’t Starve Together” with animated short in an established style, and implementation into the game. Worked alongside a programmer, creating a workflow and delegating tasks to complement our skills.
Skills: Visual Direction · Conceptual Art · Traditional Art Skills · 2D art · 3D Graphics · Attention to Detail · Game Art · Fine Art · Design Documents · Traditional Animation · Color Theory · Anatomy · 3D Modeling · Drawing · Story · Art · ZBrush · Autodesk Maya