Software Developer
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Dynamic Software Developer with 1 year of professional experience in C# development, complemented by a Master's degree with a focus on advanced programming languages including C++, Java, Kotlin, and Python. Skilled in developing robust code for high-volume applications, with a strong foundation in algorithm design and optimization. Passionate about continuous learning and applying new technologies to develop innovative software solutions.
During my tenure at Fabzen Technologies, I was a crucial part of the team that developed Ludo Empire and Call Break Empire, Unity-based mobile games that significantly enhanced user engagement through innovative gameplay features and systems. This role honed my skills in writing efficient and high-quality code, ensuring optimal performance and an engaging user experience. Collaborating closely with cross-disciplinary team members, I contributed to delivering polished features that were pivotal to the games' success.
At GGS, as a VR Developer at Hindustan Aeronautics Limited (HAL), I specialized in Virtual Maintenance Training. I focused on simulating helicopter maintenance procedures within a VR environment, leveraging the company's framework to create immersive and interactive VR simulations. This experience was aimed at enhancing the training process for maintenance personnel, showcasing my ability to work on complex and impactful projects.
During my master's, I focused on mobile applications, game physics, and AI, culminating in projects that showcased my ability to enhance games with realistic physics and intelligent behaviors.