Lead Character Artist
Send a job offer directly to this candidate
I have a wide range of production experience from over a decade in the gaming industry, from AAA games, VR projects, film and cinematics, with extensive experience in real time rendering, most notably working at Epic Games as part of their digital humans team, with various high profile projects such as the Blue Dot demo and supporting Ninja Theory on Hellblade 2 Senua's Saga. I also have experience with stylized visual styles as well, having previously worked on Plants Vs Zombies Garden Warfare, as well as my own VR indie game, Ziggy's Cosmic Adventures. I am intimately familiar with the strengths and limitations that real time art demands for many different platforms, production, and artistic goals.
Lead Character Artist - Epic Games
Senior Character Artist - Dimension Studio
Senior Character Artist - Activision Beenox
Degree in Game Art and Design at the Vancouver Institute of Media Arts