Skip to main content
Danial Wahid

Danial Wahid

Developing Further Education teacher for 3D Art in Games

Talent
Bolton, Greater ManchesterMember since May 22, 2026
TexturingCharacter DesignAnimationTeaching-Oriented CommunicationCreative Problem SolvingAdobe EditingAutodesk MayaSubstance 3D PainterUnreal EngineUnityCharacter RiggingPhotoshopIllustratorCamtasiaCapcutPhotopeaCanvaPowerpointWordFile Management3D PipelineFormat OptimizationNaming ConventionsRapid PrototypingCustomer ServiceMultitasking
·

Hire this person

Send a job offer directly to this candidate

TexturingCharacter DesignAnimationTeaching-Oriented CommunicationCreative Problem Solving

About

I am a developing Further Education teacher for 3D Art in Games with a strong technical background in modeling, texturing, animation, and real-time engine techniques. I am currently in the process of completing my PGCE (Level 7) and have finished my BSc in Game Design and Production. I have strong technical knowledge of the 3D pipeline and have been delivering lessons in animation/modeling for students at Level 3.

My long-term goal is to make a meaningful contribution to the Further Education sector in the capacity of a teacher, as teaching makes me whole. I am also currently starting my masters at MMU university for Games Art as well.

Experience

PGCE Teaching Practice Placement - Access Creative College - Gaming Campus - 34 Hanover Street

(2025-09 - 2026-07)

  • Delivery of formal lessons on 3D modelling and animation techniques using Autodesk Maya.
  • Differentiation techniques to cater to mixed-ability and SEND student groups.
  • Supporting students to produce professional-level portfolios to aid their future progression.
  • Knowledge of safeguarding and professional standards in Further Education.
  • Proficiency in the entire 3D pipeline process from modelling to final engine integration.
  • Experience in the creation of game assets for the video game industry using Autodesk Maya and Substance 3D Painter.
  • Knowledge of integrating real-time environments in Unreal Engine and Unity/knowledge of character rigging and animation techniques.
  • Proficiency in Autodesk Maya and experience in the creation of game assets.
  • Delivered file management and export optimisation.
  • Applied the use and applications of AI in the digital world.
  • Excellent communication skills and the ability to clearly demonstrate techniques.
  • Ability to effectively manage time in an academic and professional setting.
  • Adaptability and flexibility in a fast-paced setting and maintaining professionalism.
  • Commitment to ongoing professional development.

Retail (Ambient and Customer Service) - ASDA - Levenshulme, Manchester

(2023-10 - 2026-07)

I delivered excellent customer service by assisting shoppers, answering questions, and resolving complaints. I'm developing stronger communication and multitasking skills in this fast-paced environment as I'm continuously serving customers.

Waiter - Alwaalis Restaurant - Levenshulme, Manchester

(2021-01 - 2023-08)

Provided excellent service, handled bookings as well, and maintained cleanliness regularly in the dining area. Regularly did overtime to help the business out.

Education

PGCE (M) 14+ - University of Greater Manchester (Bolton) (2025-09 - 2026-06)

BSc (Hons) - Game Design & Production - University of Salford (2022-09 - 2025-05)

Level 3 - Creative Media and Game Design - Manchester College (2020-09 - 2022-06)

Reviews