Game Designer & Narrative Designer
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Game designer and narrative designer working across puzzle and systems design, with a background in 3D art and animation that shapes how every project looks, sounds, and plays. Shipped and in-development work spans a memory-puzzle arcade game for children, a probability-driven royal card game, a neon casino betting maze, a physics-chained co-op racer, a satanic-cult escape room, a luxury card-prediction game, and a time-travel puzzle adventure — each built on the same principle: every mechanic should earn a reason to exist inside the story.
3D Modeller - The Core Studio - Mumbai, India
(2023-02 - 2023-07)
3D Artist - Acid Visuals
(2022-08 - 2022-11)
Operations - Family Business
(2023-08 - 2024-08)
(2021-08 - 2022-06)
MA - Game Development (Design) - Kingston University, London (2024)
B.Des - Animation & VFX - ITM-IDM, Mumbai (2023)