Game Capture Artist & Game Designer
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I'm a Game Designer and professional Capture artist with experience capturing footage across; PC, console, mobile and VR. My Experience working under a large global publisher allowed me to work across multiple game teams simultaneously in various time zones, working with marketing art leads and software engineers to help bring creative visions to life.
I have experience working under a large global games publisher with their UA teams as a game capture artist across multiple game teams. I also have experience working as a freelance capture artist and a degree in game development, primarily focusing on game design, where I had the opportunity to work on multiple indie titles and game jams. I have experience working on all elements of game development, from creating 3D models to designing levels, creating blueprints, and programming gameplay mechanics.
I have a degree in game design & game development.