FX/Houdini Artist - London
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FX & 3D Artist with 3 years experience working with Houdini and 5 years in creative. I've got extensive experience across video, motion graphics and digital marketing alongside 3d. Discovering Houdini has changed everything for me, where I love to tackle new FX challenges either on my own or as part of a team. I also really enjoy meeting and working with new people around the world.
Self-Employed June 2019 to present
2D workflows. Through freelancing I have developed strong project management and organisational skills.
particle, RBD and pyro effects in Houdini, shaded and rendered in Redshift and composited in After
Effects.
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plementing feedback from dailies and delivering renders to the compositing team.
Shading, lighting and rendering completed in Red-
shift and VEX used to art direct drag forces easily.
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Senior Biddable & Creative Executive
MVF Global (Part-time) Mar 2017 to present
Execute end-to-end video production to create shorter ads for social media, incorporating motion graphics and VFX.
le, Bing, Facebook, Instagram, Twitter, Pintrest and
Snapchat, delivering 50k profit per month.
Rebelway August 2022 to present
Covering custom techniques for the full fluid pipeline,
from white-water sculpting to underwater advection.
Escape Studios May 2021 to December 2021
Comprehensive Houdini FX course covering core topics,
including VEX, VOPs, Simulation, Procedural modelling,
HDAs, Houdini Engine and shading in Mantra/Karma.
Mechanical Engineering MEng Masters The University of Sheffield Sept 2011 to Jul 2015
2:1 Degree Awarded
4th Year Masters Thesis published in the Materials and
Design Journal in 2015 with an impact factor of 6.3.