Senior 3D Artist
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As a Senior 3D Artist at Sumo Leamington with over 4 years of experience in this role, I specialize in creating a variety of high-quality 3D art assets, with a strong focus on character modeling for projects such as "Stampede Racing Royale." My expertise programs including Unity, Maya, Photoshop, ZBrush, and Substance Painter, enabling me to deliver quality art.
With extensive experience in game development across multiple studios, I LOVE EXPLORING NEW METHODS! I am Artist who can deliver quality art but also great communication skills to work as a team.
3D Character Artist / Generalist at SavySoda (Australia): Served in this role from June 2020 to July 2021.
3D Character Artist at Mojito Games (South Korea): Handled modeling and texturing for characters and dice assets for Game of Dice and Hero Ballz.
3D Artist at Joycity Corp. (South Korea): Provided art support for aircraft, weapons, and buildings for Gunship Total Warfare and created props for 3 on 3.
Freelance Animator & Artist (USA): Gained early career experience in Los Angeles as a freelance animator at White Rabbit Llc and a 2D/3D Artist at Reverge Studio.
3D Modeling/Sculpting: Proficient in Maya, Zbrush, 3dsMax, and 3DCoat.
Texturing/Compositing: Skilled in Substance Painter, Substance Designer, and Photoshop.
Game Engines: Experienced with Unity and Unreal Engine 5.
3D Animation & VFX Diploma: Vancouver Film School, Canada.