Aspiring Software Developer with a background in Game Development
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Aspiring Software Developer with a background in Game Development and strong foundations in computational thinking, problem-solving, and system design. Currently building practical projects using C# and Unity, with a focus on structured, scalable, and interactive applications. Actively leveraging AI tools (ChatGPT, Claude, Gemini) to accelerate development, automate workflows, and explore multiple solution paths to complex problems.
Naturally analytical and fast-learning, with a strong interest in storytelling, interactive systems, and product-driven thinking. Seeking a remote entry-level opportunity where I can contribute, grow rapidly, and continue building real-world systems. Known for exploring multiple solution paths rather than a single approach, combining logic, creativity, and AI-assisted thinking to build efficient systems.
WAITER at La Fattoria (2023-06 – Present)
Level 6 in Game Development – University of Chester