Graphic Designer at Stempedia (2026-03 – Present)
- Environmental & Spatial Graphics: Managing the end-to-end production of complex map arenas and race tracks for robotics, spanning from initial research to production-ready spatial designs.
- B2B, B2C & Government Publications: Designing professional graphic posters, banners, and flyers for high-stakes events and product launches, ensuring brand consistency across private and government sectors.
- Multi-Platform Digital Content: Creating personalized social media assets, blog graphics, and thumbnails tailored to increase engagement across diverse digital channels.
- Proven ability to meet strict deadlines in a fast-paced environment while seamlessly incorporating iterative design changes and feedback.
Illustration design & Multimedia Visual Storytelling at Independent (2025-06 – Present)
- Illustration & Object Design: Sculpted, slip-cast, and fired a comprehensive "Summer Nature" ceramic table collection (plates, bowls, cups) featuring original hand-painted mystical creature narratives.
- Material & Vector Translation: Advanced technical expertise in mapping visuals onto complex 3D structures through continuous experimentation with clay, glass, and copper surfaces.
- Bespoke Client Commissions: Spearheaded a customized wedding project for 25 clients, executing 25 distinct miniature character paintings tailored across a cohesive functional cup collection.
- Hybrid Production Workflow: Bridged traditional crafting techniques with digital illustration frameworks to produce high-fidelity, narrative-driven functional art.
Course Designer & Facilitator-Co-Create & Storytelling at Eesti Kunstiakadeemia (2025-03 – 2025-06)
- Co-designed and Led visual storytelling workshops at BEAST Film Festival in Portugal and Estonian Academy of Arts.
- Blended traditional print and illustration techniques with digital animation for educational media.
- Adapted workshop modules for accessibility and inclusivity, based on diverse participant needs.
- Led UI/visual layout planning for educational and interactive card-based tools.
Branding and Creative Graphic Designer at North (2025-11 – 2026-01)
- Designed illustrations, infographics, and layouts for book designs, translating complex ideas into clear visual narratives.
- Developed the visual identity and production workflow for an online module, managing everything from storyboarding to on-site shoot coordination.
- Leading the full identity design for a hospitality project, including logos, brochures, and guest welcome kits based on market research.
- Spearheaded end-to-end identity design and material sourcing for physical product kits, maintaining rigorous aesthetic standards, material constraints, and structural layout precision from market research to physical completion.
Illustrator& Postproduction Editor at Salmansajunstudio (2020-08 – 2021-11)
- Produced illustrations, post-production edits, and motion graphics, illustrated visuals for international projects.
- Coordinated with international teams across multiple time zones to deliver creative deliverables on schedule.
Motion Designer & Illustrator at Fold Labs (2021-07 – 2021-09)
- Illustrated and storyboarded animated educational videos, ensuring visual clarity and engagement.
- Produced motion graphics for digital learning platforms, maintaining ambitious standards of quality for over six video projects.
Book Illustrator at BYJU'S (2021-08 – 2021-10)
- Designed bespoke illustrations, cover art, and infographics for physical and digital book publications to enhance visual storytelling.
- Managed end-to-end book typesetting and structure, converting dense manuscripts into structured, visually balanced layouts ready for industrial printing.
Workshop Facilitator on Experimental Visual Design at Anant National University (2023-02 – 2023-03)
- Scalable Module Design: Engineered structured, scalable visual learning modules and animation templates to simplify complex information for international audiences.
- Standardized Tool Architecture: Architected accessible visual tools and assets aligned with global usability standards and institutional brand objectives.
- Creative Problem-Solving: Directed intensive sessions focused on experimental storytelling and creative workflows to enhance information retention and design efficiency.