Phillip Osborne
VFX Editor - Creative Director
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About
I am a filmmaker and VFX editor with 15+ years’ experience creating cinematic content for games, brands, and broadcast. From in-game cutscenes and international art exhibitions to documentaries and branded content, I bring stories to life through a fusion of creative vision and technical precision.
I have collaborated with studios, directors, and artists worldwide, delivering content that engages audiences and drives impact. Whether working with production companies, global brands, or universities, my focus is always the same: to tell stories that resonate.
Experience
Skilled in Avid, Adobe Creative Cloud, DaVinci Resolve and Unreal Engine, I design and deliver high-quality post-production pipelines that meet both creative and technical demands. My background in fine art and cinematography gives me a distinctive edge: I approach editing as both a craft and a storytelling discipline.
Education
BA Fine Art (Oxford University)