3D Artist
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Seasoned industry professional with 8 years of experience in games and real-time development. Expertise in the use of 3Ds Max, Zbrush, Photoshop, Substance Painter, Unity and offline render engines. Ability to generate high quality game ready characters and assets to requested design, constraints and target audience.
A strong technical background, complemented by a record of mentoring and collaboration with smaller teams. Contributed to standout projects for SEGA, Lucas Films, Hasbro and LEGO. Eager to undertake a new array of challenges within industry production and collaborate with other artists to create something truly groundbreaking.
Senior 3D Designer - Designbytouch - 3 Years
BA (hons) Computer and Video Games
Solent University, Southampton
2013 - 2016