What We're Looking For We are seeking a highly skilled HTML5 Game Developer to join our team. The ideal candidate should have strong experience in web-based game development , an eye for performance and detail, and the ability to collaborate in a dynamic environment. Required Skills & Qualifications
We are looking for an Mobile Game Developer who possesses a passion for pushing mobile technologies to the limits and will work with our team of talented engineers to design and build the next generation of our mobile applications. Candidates with 2 to 5 years of experience in iOS/ Android game deve
Key Responsibilities Design, develop, and deploy mobile games using Unity 3D for iOS and Android (Windows a plus) Write clean, scalable, and well-documented code in C# Build robust game systems based on design specifications Debug, test, and refine core gameplay features Collaborate with designers,
**Location: Remote (Excluding OFAC Countries) Employment Type: Contract Experience: 4+ Years** About The Role We are looking for a Junior Python Game Developer (Panda3D) to contribute to an innovative AI training project. In this remote contract role, you will apply your game development expertise t
Role: Video Game Developer (Remote) Location: Remote (Work from Anywhere) Job Type: Contract Payout: $20 - $60/hour Role Overview: We are hiring for one of our clients, seeking a Game Developer to work on a contract basis. The role involves designing and implementing game mechanics, systems, and fea
We’re looking for a Unity Game Developer to join our team and help build high-quality mobile games. The role involves developing and shipping engaging puzzle and casual games, building fast prototypes, and collaborating closely with art and design teams to deliver polished gameplay experiences. Requ
Xogar Games is an indie game studio that aims to redefine traditional gaming paradigms by introducing decentralized and player centric principles, ultimately creating a more inclusive and rewarding gaming experience. Our vision is to revolutionize the gaming industry by leveraging the unique feature
Lead Console Developer Hands-on technical lead owning both Xbox Series X|S and PS5 platform integration — certification, SDK lifecycle, submission packaging, and crash/stability debugging. Not a management role. They write code daily, own both cert pipelines, and debug on codebases they didn't build
Lead Console Developer Hands-on technical lead owning both Xbox Series X|S and PS5 platform integration — certification, SDK lifecycle, submission packaging, and crash/stability debugging. Not a management role. They write code daily, own both cert pipelines, and debug on codebases they didn't build
Lead Console Developer Hands-on technical lead owning both Xbox Series X|S and PS5 platform integration — certification, SDK lifecycle, submission packaging, and crash/stability debugging. Not a management role. They write code daily, own both cert pipelines, and debug on codebases they didn't build
Lead Console Developer Hands-on technical lead owning both Xbox Series X|S and PS5 platform integration — certification, SDK lifecycle, submission packaging, and crash/stability debugging. Not a management role. They write code daily, own both cert pipelines, and debug on codebases they didn't build
Lead Console Developer Hands-on technical lead owning both Xbox Series X|S and PS5 platform integration — certification, SDK lifecycle, submission packaging, and crash/stability debugging. Not a management role. They write code daily, own both cert pipelines, and debug on codebases they didn't build
Lead Console Developer Hands-on technical lead owning both Xbox Series X|S and PS5 platform integration — certification, SDK lifecycle, submission packaging, and crash/stability debugging. Not a management role. They write code daily, own both cert pipelines, and debug on codebases they didn't build
Lead Console Developer Hands-on technical lead owning both Xbox Series X|S and PS5 platform integration — certification, SDK lifecycle, submission packaging, and crash/stability debugging. Not a management role. They write code daily, own both cert pipelines, and debug on codebases they didn't build
A punctual candidate (M-F 9:00 a.m. - 5:30 p.m. CST/CDT) Willing to work past 40 hours per week occasionally C# and Unity 3D experience Knowledge of network programming: UNet, Sockets, Photon, Mirror Knowledge of building Game Development backends Knowledge of GIT Knowledge of Agile Development Proc
A punctual candidate (M-F 9:00 a.m. - 5:30 p.m. CST/CDT) Willing to work past 40 hours per week occasionally C# and Unity 3D experience Knowledge of network programming: UNet, Sockets, Photon, Mirror Knowledge of building Game Development backends Knowledge of GIT Knowledge of Agile Development Proc
A punctual candidate (M-F 9:00 a.m. - 5:30 p.m. CST/CDT) Willing to work past 40 hours per week occasionally C# and Unity 3D experience Knowledge of network programming: UNet, Sockets, Photon, Mirror Knowledge of building Game Development backends Knowledge of GIT Knowledge of Agile Development Proc
A punctual candidate (M-F 9:00 a.m. - 5:30 p.m. CST/CDT) Willing to work past 40 hours per week occasionally C# and Unity 3D experience Knowledge of network programming: UNet, Sockets, Photon, Mirror Knowledge of building Game Development backends Knowledge of GIT Knowledge of Agile Development Proc
A punctual candidate (M-F 9:00 a.m. - 5:30 p.m. CST/CDT) Willing to work past 40 hours per week occasionally C# and Unity 3D experience Knowledge of network programming: UNet, Sockets, Photon, Mirror Knowledge of building Game Development backends Knowledge of GIT Knowledge of Agile Development Proc
A punctual candidate (M-F 9:00 a.m. - 5:30 p.m. CST/CDT) Willing to work past 40 hours per week occasionally C# and Unity 3D experience Knowledge of network programming: UNet, Sockets, Photon, Mirror Knowledge of building Game Development backends Knowledge of GIT Knowledge of Agile Development Proc