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Akhil Thampi

Akhil Thampi

Game Developer | Unity & Cocos Creator

Talent
Cochin, ErnakulamMember since April 29, 2025
C#TypeScriptUnityCocos CreatorGameplay SystemsBlackjack Card LogicReel MechanicsBonus TriggersLevel DesignCocos2d-x
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C#TypeScriptUnityCocos CreatorGameplay Systems

About

Game Developer with 3+ years of professional experience developing casino and casual games using Unity, Cocos Creator, C#, and TypeScript. Shipped 5 production titles — including 3 slot games, 1 Blackjack, and 1 Keno game — across 3 Unity and Cocos Creator projects. Specialized in building gameplay systems, slot mechanics, Blackjack features, UI interactions, and performance-optimized cross-platform experiences.

Proven track record of delivering production-ready game features while collaborating with artists and QA engineers throughout the development lifecycle.

Experience

Associate Game Programmer at Ruby Seven Studios, Inc. (2025-04 – Present)

  • Developed and maintained gameplay systems for production Slot and Blackjack titles using Cocos Creator and TypeScript, including reel mechanics, bonus features, UI interactions, and game flow logic.
  • Implemented core Blackjack card logic, reel behavior, bonus triggers, free spins, and dynamic win effects — delivering polished and engaging gameplay experiences across 2 shipped titles.
  • Collaborated with artists and QA engineers to deliver production-ready gameplay features and resolve technical issues throughout the development lifecycle.
  • Ramped up on Cocos Creator from scratch and shipped polished Blackjack and slot features within the first project cycle, demonstrating fast adaptability to new engines.

Junior Programmer at Ruby Seven Studios, Inc. (2023-11 – 2025-05)

  • Built and shipped 4 casino titles — including 3 Unity-based Slot and Keno games — using C# and Unity, partnering closely with UI/UX designers to implement gameplay features.
  • Led Unity development across 3 complete projects, owning gameplay systems end-to-end from design handoff through release on Android and Windows.
  • Optimized game performance for cross-platform delivery, reducing build size and improving frame stability across Android and Windows targets.
  • Used Cocos2d-x to deliver select 2D game elements and dynamic UI handling across multiple concurrent projects.

Associate Game Developer (Internship) at Emergio Games (2023-04 – 2023-11)

  • Contributed to multiple 2D and 3D Unity projects, implementing level design, gameplay logic, and rendering optimizations for cross-platform deployment.
  • Improved asset management pipelines, reducing load times across Android and Windows builds.
  • Supported QA testing and bug tracking, helping ensure stable, release-ready builds.

Education

Bachelor of Computer Applications in BCA – School of Technology and Applied Sciences (2019 – 2022)

Skills

Game DeveloperUnity & Cocos Creator

Reviews

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