3D Artist | Game Designer | UX Designer
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I am working as a 3D Artist and Game Art, I am skilled and creative with extensive knowledge of wide array of modelling, texturing, rigging, game design solution.
Creative and detail-oriented 3D Artist and Designer with extensive experience in modeling, texturing, rigging, lighting, and rendering for games, films, AR/VR and digital media. Skilled in using industry-standard tools such as Blender, Maya, ZBrush, 3ds Max, Substance Painter, and Unity. Adept at creating high- and low-poly assets, photorealistic textures, 3D character and immersive environments.
Proven ability to collaborate across multidisciplinary teams, meet tight deadlines, and bring imaginative concepts to life through compelling visual storytelling. Passionate about staying current with trends in 3D design and pushing the boundaries of digital artistry.
Bachelor of Science in Animation & Visual Effects
Focus: specialization in sculpting, modeling, texturing and rigging with a strong ability to create both organic and inorganic 3D model, working with low and high poly techniques.