3D Environment Artist | Game Environment Artist | Level Designer
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Result-driven 3D Environment Artist with 6+ years of hands-on experience in real-time environment design, 3D asset creation, and simulation-based visualization across Gaming, AR/VR, and Enterprise domains. Proficient in Unreal Engine 5, Unity, Maya, and the Substance suite. Proven track record delivering high-fidelity simulation environments for international airport and city-scale projects.
Shipped 2 live mobile titles on Google Play Store. Expertise spans modular workflows, LOD optimization, lighting, and cross-functional team collaboration.
Game Environment Artist (Level Designer) - Tecknotrove Systems (India) Pvt. Ltd. - Andheri, Mumbai
(2023-12 - 2026-05)
3D Map Modeler (Contract) - HERE Technologies - Airoli, Navi Mumbai
(2022-11 - 2023-05)
3D Generalist - Litchi Tree Skill & Solutions Pvt. Ltd. - Powai, Mumbai
(2020-12 - 2022-09)
3D Artist - Accenture Services Pvt. Ltd. - Vikhroli, Mumbai
(2019-11 - 2020-11)
3D Artist - Alpen Design Studio - Govandi, Mumbai
(2018-01 - 2018-12)
Diploma - Advanced VFX + Maya - Maya Academy of Advanced Cinematics (MAAC) (2016 - 2019)
Bachelor of Arts - Geography - Veer Bahadur Singh Purvanchal University (2012 - 2015)