3D Texturing Artist
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This is Anil Ghanti, a 3 D Artist. 22 Years in various Animation Studios.
Being an engineer I also undertake modeling and texturing of industrial projects.
I have 22 year of extensive production experience in texturing and strong understanding of texture workflow. I have expertise in textures and shaders for creatures, characters and environment from scratch for feature films and series. I am well versed with Maya, Photoshop, Substance painter, Illustrator and Video Editing .
I worked closely with look development, lighting team and directors to ensure the textures work smoothly through the pipeline. I managed and lead a team of texture artists with diverse skillsets and cultural characters and backgrounds . I provided technical guidance to team.
I have made one VR project for Education purpose also.
Diploma in electrical engineering.